Portfolio example
A student portfolio presentation for an internship application
A design student's portfolio, for students applying to internships, placements or graduate roles. It leads with three projects, walks through one case study from interviews to a tested prototype, shows the results of user testing, and ends with skills, references and a client's words.
Education17 slides · shown in the Portfolio template (Premium)
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The deck, slide by slide
Every slide as it is designed in Portfolio, with its text written out beside it.
01Cover
Designing tools people enjoy using
Portfolio · Maya Okonkwo · BA Interaction Design, Westmere School of Art · 2026
02Agenda
Inside this portfolio
- About me
- Education and skills
- Selected projects
- Internship experience
- Let's talk
03Section
Selected projects
Three projects, each starting with a real person and a real problem.
04Key numbers
Two years of study, shipped as real work
Every project here was tested with the people it was made for, not only critiqued in the studio.
- 12 — Projects completed
- 3 — Live with real users
- 480 — Library app users
- 1st — Spring show prize
05Chart
Two rounds of testing doubled task success on the library app
Chart: Find a book, Book a room across Old app, Round 1, Round 2, Final.
- Find a book: Old app 48 · Round 1 72 · Round 2 86 · Final 91
- Book a room: Old app 35 · Round 1 58 · Round 2 76 · Final 84
Task success for 24 student testers. The hardest task, booking a room, rose from 35% to 84%.
06At a glance
My work at a glance
- Library app redesign for 480 students — A 12-week project rebuilding my university library's loans and room-booking app, from interviews to a tested prototype.
- Food bank identity — Logo, signs and leaflets.
- Museum wayfinding — Print and mobile maps.
- Type poster series — Shown at the spring show.
- Motion studies — Six short animations.
07Points
What I bring to a design team
Skills built in the studio and proven on real projects.
- User research: I have planned and run over 30 interviews and usability tests, and shared what I found.
- Visual and interaction design, from first wireframes to polished, accessible prototypes that really work.
- Clear communication: I present work every week and write short case studies that explain each decision.
08Two columns
Education and skills
Education
- BA Interaction Design, Year 2
- Westmere School of Art, 2025–28
- Foundation year, distinction
Skills and tools
- Prototyping and design systems
- Layout, type and illustration
- HTML and CSS for simple builds
09Comparison
Studio projects and client work taught me different things
Studio projects
- Freedom to explore ideas
- Feedback from tutors and peers
- Deadlines I set myself
Client work
- Real users, real constraints
- Feedback from the client
- Fixed launch dates
10Table
Selected projects at a glance
Project Role Length Outcome Library app Lead designer 12 weeks 88% task success Food bank Solo 6 weeks Used at 4 sites Museum maps Team of three 8 weeks Shortlisted Type posters Solo 4 weeks First prize 11Timeline
My design journey so far
- 2024Art and design foundation year at Harbourside College.
- 2025Started a BA in Interaction Design at Westmere School of Art.
- 2026Ten-week summer design internship at a small digital studio.
- 2027Looking for a summer internship in product or UX design.
12Process
From brief to design in four steps
- ListenInterview users and read the brief closely.
- SketchExplore many ideas quickly on paper.
- PrototypeBuild a clickable version in a day or two.
- TestWatch five people use it, then refine.
13Composed
Library app: from interviews to tested prototype in 12 weeks
- Interviews: 14 students and 2 librarians (Users)
- Synthesis: Pain points mapped to tasks (Design)
- Wireframes: Three layouts compared (Design)
- Prototype: Clickable, accessible flows (Design)
- Testing: 24 students, two rounds (Users)
Deliverables
- Report: research findings
- Prototype: 18 clickable screens
- Case study: in this portfolio
Task Before After 1 Find a book 48% 91% 2 Renew a loan 41% 88% 3 Book a room 35% 84% 4 Pay a fine 52% 90% What I learned
- Test early: Paper sketches found big issues
- Cut features: Fewer screens, clearer paths
- Show the data: Numbers won the library's support
Next step: The library plans to build it in 2027
14Image
Internship: ten weeks at a digital studio
At Fieldhouse Studio I designed screens for a charity's volunteer sign-up app, working with two senior designers and a developer.
- Shipped 14 screens to production
- Ran my first client workshop
Image: Design intern presenting wireframes on a wall of sticky notes
15Team
References and collaborators
- Prof. Daniel Kerr, Programme leader. Studio tutor, Years 1 and 2.
- Sofia Marín, Senior designer. Internship supervisor.
- Aisha Rahman, Head librarian. Client for the library app.
- Leo Brandt, Fellow student. Museum maps teammate.
16Quote
What a client said
“Maya listens first and designs second. Her prototype changed how our team thinks about students.”
17Closing
Let's design something useful together
maya.okonkwo@example.com · Full case studies on request · Available June to September 2027.
Make your own version
Arcdeck starts from this topic in Portfolio. Change it to yours, edit the storyline, and every slide is written for you.
Questions
Three is a good number for an interview: enough to show range, few enough to talk through each. This example covers three briefly and goes deep on one, with the problem, the process and a measured result.